Math I · G-CO.6

Using Rigid Motions to Decide Whether Two Figures Are Congruent

This objective teaches students that “same size and same shape” is not a vague visual judgment. Two figures are congruent when one can be carried exactly onto the other by motions that do not stretch, shrink, bend, or distort it.

Concept Geometry
Domain Congruence
Read time 11 minutes

What this learning objective is really asking you to learn

This learning objective asks students to replace the informal phrase “same size and same shape” with a precise mathematical definition. In everyday speech, two figures might be called the same if they look close enough. In mathematics, “close enough” is not enough. Two figures are congruent if there is a sequence of rigid motions that carries one figure exactly onto the other. A rigid motion is a transformation of the plane that preserves distance and angle. The main rigid motions in Integrated Math I are translations, rotations, and reflections. Any sequence of these motions is also a rigid motion in the broader sense, because applying distance-preserving transformations one after another still preserves distance.

This objective builds directly on the transformation work from the previous objectives. Students have already learned to describe translations, rotations, and reflections. Now those transformations become the machinery behind congruence. A translation slides every point the same distance in the same direction. A rotation turns every point around a center by the same angle. A reflection flips every point across a line so that the line of reflection is the perpendicular bisector of the segment connecting each point to its image. None of these motions changes segment lengths or angle measures. A triangle may move to the left, turn upside down, or face the opposite direction, but if it moved only through rigid motions, all its side lengths and angle measures remain unchanged.

The central question is: Can one figure be mapped exactly onto the other using only rigid motions? If yes, the figures are congruent. If no, they are not congruent. This is a stronger and more useful definition than “they look the same.” It gives students an action they can perform or describe. It also gives them a way to prove a negative. If a segment in one figure is 7 units long and the corresponding segment in the other figure is 9 units long, no rigid motion can map one to the other because rigid motions preserve distance. If an angle in one figure is 40 degrees and the corresponding angle in the other is 50 degrees, no rigid motion can map one to the other because rigid motions preserve angle measure.

The word corresponding matters. When comparing two figures, students must decide which point in the first figure is supposed to match which point in the second. For triangles, a statement such as △ABC ≅ △DEF means that \(A\) corresponds to \(D\), \(B\) corresponds to \(E\), and \(C\) corresponds to \(F\). This ordering is not decorative. It tells the reader which sides and angles are being compared. Side \(AB\) corresponds to side \(DE\), side \(BC\) corresponds to side \(EF\), and side \(AC\) corresponds to side \(DF\). If the correspondence is wrong, a student may compare the wrong measurements and reach the wrong conclusion.

A student mastering this objective should be able to describe a transformation sequence. For example, suppose triangle \(ABC\) and triangle A'B'C' are shown on a coordinate grid. A student might say: “Translate triangle \(ABC\) 5 units right and 2 units down so that \(A\) lands on \(A'\). Then rotate the image 90 degrees clockwise around \(A'\) so that side \(AB\) lands on side A'B'. Finally, reflect across line A'C' if needed to match the orientation.” The exact sequence depends on the figures, but the reasoning is always the same: use rigid motions to align corresponding parts.

Students should also understand the phrase “predict the effect.” If a figure is reflected across the \(y\)-axis, a point \((x, y)\) moves to \((-x, y)\). If a figure is translated by \((4, -3)\), a point \((x, y)\) moves to \((x + 4, y - 3)\). If a figure is rotated 180 degrees around the origin, \((x, y)\) moves to \((-x, -y)\). Predicting the effect means being able to say where points will go, what will stay the same, and what may change. The location changes. The orientation may change under reflection. But lengths, angle measures, collinearity, parallelism, and area remain preserved under rigid motion.

Why students should learn this math

Students should learn this math because it is one of the first places where mathematics teaches a powerful distinction: appearance is not proof. Two shapes can look congruent and fail the test because a side length or angle differs. Two shapes can look different because one is turned or flipped, yet pass the test because a rigid motion maps one exactly onto the other. This distinction is practical, not just academic.

In design and manufacturing, a part is acceptable only if it matches required dimensions. If a metal bracket is supposed to be congruent to a design template, it cannot be “basically the same.” The holes must line up. The edges must match. The angles must be correct. Rigid-motion congruence describes what it means for a part to be the same shape and size even if it is placed somewhere else on a table or flipped over before installation.

In computer graphics and video games, objects are constantly moved, rotated, and reflected without changing their shape. A character sprite translated across a screen remains congruent to itself. A game object rotated by 30 degrees remains congruent to its earlier position. A mirrored animation frame may be congruent but reversed in orientation. The software uses transformations to control these changes. The school version of the idea may involve triangles on graph paper, but the underlying machinery is the same: points are moved according to rules that preserve or change geometric properties.

In robotics, a robot needs to know whether an object it sees from one angle is the same object it saw earlier from another angle. The object may be translated in space, rotated on a conveyor belt, or reflected by a camera view. The robot must separate changes in position from changes in shape. Rigid-motion thinking helps answer the question: did the object merely move, or did it deform?

In architecture and construction, congruence appears in repeated components. Tiles, beams, windows, panels, and braces may need to match exactly. If one triangular truss is congruent to another, then its structural relationships carry over. If one is not congruent, a gap or stress problem may occur. Builders do not only care that a part resembles another part. They care whether the part can occupy the same role under the permitted movements of the real world.

Students should also learn this objective because it prepares them for proof. Many students experience proof as a sudden foreign language: statements, reasons, theorems, and diagrams. Rigid motions give proof a physical meaning. To prove two figures congruent, one can show there is a way to move one onto the other without distortion. That idea is easier to believe than a list of disconnected rules. Later, students will use ASA, SAS, and SSS as efficient triangle congruence criteria. Those criteria only make deep sense if students understand congruence as rigid motion first.

There is also a life skill buried here. Rigid-motion congruence teaches students to ask, “What changes, and what stays invariant?” A figure may change position, orientation, or location, while preserving length and angle. This habit of looking for invariants is central across mathematics. In algebra, legal equation moves preserve solutions. In statistics, converting units may preserve relative comparisons while changing numbers. In physics, a law should hold even when the coordinate system changes. Geometry gives students a visual entry into this broader intellectual move.

Where this objective fits on the full map of mathematics

On the full map of mathematics, this objective sits at the meeting point of geometry, functions, algebra, and logic. Earlier in Math I, students studied functions as rules that assign outputs to inputs. Transformations extend that idea to the plane: a transformation assigns each point an image point. Rigid motions are special transformations because they preserve distance and angle. Congruence is then defined by the existence of a rigid-motion transformation or sequence.

This is a major shift from classical measurement-based geometry to transformation-based geometry. In older school geometry, students often learned congruent figures by comparing side lengths and angle measures directly. That approach is still useful, but it can make congruence feel like a checklist. Transformation geometry explains why the checklist matters. If a rigid motion maps one figure onto another, corresponding distances and angles must match because rigid motions preserve them.

This objective also prepares students for coordinate geometry. Once a transformation can be written as a coordinate rule, students can prove congruence using algebra. A translation \((x, y) -> (x + a, y + b)\) preserves distance because the differences in coordinates between two points do not change. A reflection across the \(y\)-axis changes each \(x\) to -x, but squared differences in the distance formula remain the same. A rotation can also be shown to preserve distance through algebra. These ideas lead toward later courses where transformations are represented by matrices.

The objective also connects to symmetry. A symmetry of a figure is a rigid motion that carries the figure onto itself. A square has rotations and reflections that preserve the whole square. A generic scalene triangle has fewer symmetries. Congruence asks whether a rigid motion carries one figure onto another. Symmetry asks whether a rigid motion carries a figure onto itself. Both questions use the same machinery.

In advanced mathematics, the study of transformations becomes a whole language. Felix Klein's Erlangen Program described geometries by the transformations that preserve their essential properties. Euclidean geometry studies properties preserved by rigid motions, such as length and angle. Similarity geometry allows dilations and preserves shape but not size. Projective geometry allows more radical transformations and preserves incidence relationships such as whether points lie on a line. Students do not need to know all of that now, but this objective is an early doorway into that idea: a geometry can be understood by asking what transformations are allowed and what properties they preserve.

The historical machinery behind congruence and rigid motion

The idea of congruence is ancient. Euclid's geometry, written more than two thousand years ago, often reasoned about figures being equal in shape and size. Some ancient arguments used the idea of superposition: imagine one figure placed on top of another to see whether they coincide. For a long time, this was treated as visually obvious. Modern mathematics eventually demanded a more precise foundation. Instead of saying “move it over and it matches,” mathematicians developed exact language for transformations.

Rigid-motion congruence modernizes the ancient idea of superposition. A transformation is not a vague hand movement. It is a function from points to points. It can be described geometrically or algebraically. It has properties that can be proved. Translations, rotations, and reflections are not just drawing moves; they are structure-preserving maps of the plane.

This historical shift matters for students because it shows that mathematics grows by making intuition precise. People have always recognized matching shapes. Children can often tell when two puzzle pieces are the same. But mathematics asks for a definition that survives complicated cases, hidden diagrams, coordinate systems, and proofs. Rigid motions provide that definition.

The development of analytic geometry in the seventeenth century added another layer. Once points could be represented by coordinates, motions could be described by equations. This made it possible to connect geometric congruence to algebraic calculation. Today, that connection is everywhere: CAD software, animation software, satellite imaging, robotics, and physics simulations all use transformation rules to move objects while preserving or deliberately changing properties.

The technical execution: how to decide congruence using rigid motions

A practical congruence test begins with correspondence. Name the vertices in order and decide which vertex of the first figure is supposed to match which vertex of the second. Without this step, the rest of the analysis is unstable.

Next, check preserved measurements. Rigid motions preserve distances and angle measures. For polygons, compare corresponding side lengths and angle measures. If a required length or angle differs, the figures are not congruent. This is often the fastest way to disprove congruence. A single mismatch is enough.

If the measurements are plausible, try to build a rigid-motion sequence. A common strategy is to move one key point first. Translate the first figure so that one vertex lands on its corresponding vertex. Then rotate around that vertex so that one corresponding side lines up. If the third point or remaining points land on the correct side, the mapping may be complete. If the figure is mirror-imaged, a reflection may be needed. A reflection is still a rigid motion, so flipped figures can be congruent.

For example, suppose triangle \(ABC\) is compared with triangle \(DEF\), and the intended correspondence is A ↔ D, B ↔ E, C ↔ F. Translate \(A\) to \(D\). Now side \(AB\) has the same length as side \(DE\), so rotate around \(D\) until the image of \(B\) lies on \(E\). If \(C\) lands on \(F\), the triangles are congruent by the rigid-motion definition. If \(C\) lands on the opposite side of line \(DE\) from \(F\), reflect across line \(DE\). If it still does not land on \(F\), then the correspondence fails.

For coordinate figures, students can use coordinate rules. A translation adds the same vector to every point. A reflection changes coordinates according to a rule depending on the mirror line. A rotation about the origin has common rules for 90, 180, and 270 degrees. Students can compute images of vertices and compare them with the target vertices. If the image coordinates match, the transformation sequence proves congruence.

Students should also recognize what rigid motions do not allow. They do not allow stretching, shrinking, shearing, or bending. If one rectangle is 2 by 5 and another is 2 by 6, no rigid motion can make them congruent. If one triangle is a scaled-up version of another, the triangles are similar but not congruent unless the scale factor is 1. If one figure has an angle changed by distortion, it is not congruent to the original.

Common misunderstandings

A common misunderstanding is that figures must face the same direction to be congruent. They do not. A rotated or reflected figure can still be congruent. Orientation is not required to stay the same because reflections are rigid motions.

Another misunderstanding is that equal area proves congruence. It does not. A long thin rectangle and a square can have the same area without being congruent. Rigid motions preserve area, but area alone does not determine shape.

A third misunderstanding is that similar means congruent. Similar figures have the same shape but may differ in size. Congruent figures have the same shape and the same size. A dilation with scale factor 2 preserves angle measures but doubles lengths, so it does not create a congruent image.

Finally, students sometimes think that a transformation sequence must be unique. It does not. There may be many ways to map one congruent figure onto another. The goal is not to find the only sequence. The goal is to find a valid sequence or to explain why none can exist.

What mastery looks like

A student has mastered this objective when they can look at two figures and ask the correct question: “Is there a sequence of translations, rotations, and reflections that maps one exactly onto the other?” They can name corresponding points, compare preserved quantities, describe a transformation sequence, and reject false congruence claims when a preserved quantity fails.

Mastery also means understanding the why. Rigid motions preserve distance and angle. Congruence is defined by rigid motions. Therefore, congruent figures have matching corresponding distances and angles. This is the logic that supports the triangle congruence work coming next.

For the website and app, this article should be paired with interactive transformation tools. Students should be able to drag a figure, rotate it, reflect it, and test whether it can land exactly on another figure. The point is to make congruence feel like a controlled machine, not a visual guess.

Problem Library

Problems in the App From This Objective

171 problems across 12 archetypes in the app.

verify same size, shape, and orientation after shift.
15 problems Warmup Practice Mixed Review Assessment
Problem 1

Decide whether figures are congruent by the translation from 0, 0; 3, 0; 0, 2 to 5, -1; 8, -1; 5, 1.

Problem 2

Decide whether figures are congruent by the translation from 1, 2; 4, 2; 1, 6 to 3, 5; 6, 5; 3, 8.

Problem 3

Decide whether figures are congruent by the translation from -2, 1; 0, 1; -2, 4 to 1, 3; 3, 3; 1, 6.

Problem 4

Decide whether figures are congruent by the translation from 1, 1; 3, 1; 1, 4 to 3, 4; 5, 4; 3, 7.

Problem 5

Decide whether figures are congruent by the translation from 5, 5; 7, 5; 5, 8 to 2, 3; 4, 3; 2, 6.

Problem 6

Decide whether figures are congruent by the translation from 0, 0; 2, 0; 0, 3 to 4, -1; 6, -1; 4, 2.

Problem 7

Decide whether figures are congruent by the translation from 10, 10; 12, 10; 10, 13 to 10, 10; 12, 10; 10, 13.

Problem 8

Decide whether figures are congruent by the translation from 0, 0; 2, 0; 0, 2 to 3, 1; 4, 1; 3, 3.

Problem 9

Decide whether figures are congruent by the translation from 0, 0; 2, 0; 0, 2 to 1, 2; 3, 2; 1, 3.

Problem 10

Decide whether figures are congruent by the translation from 100, 200; 105, 200; 100, 203 to 110, 215; 115, 215; 110, 218.

Problem 11

Decide whether figures are congruent by the translation from 0, 0; 1, 0; 0, 1 to 1, 1; 3, 2; 0, 0.

Problem 12

Decide whether figures are congruent by the translation from -5, -5; -3, -5; -5, -2 to 2, 3; 4, 3; 2, 6.

Problem 13

Decide whether figures are congruent by the translation from 0, 0; 1, 0; 0, 1 to 2, 2; 3, 2; 3, 3.

Problem 14

Decide whether figures are congruent by the translation from 1, -1; 3, -1; 1, 2 to -1, 4; 1, 4; -1, 7.

Problem 15

Decide whether figures are congruent by the translation from 0, 0; 4, 0; 0, 3 to 1, 1; 5, 2; 1, 4.

Open in simulator
verify mirror image across a line.
15 problems Warmup Practice Mixed Review Assessment
Problem 16

Decide whether figures are congruent by reflection across y-axis.

Problem 17

Decide whether figures are congruent by reflection across x-axis.

Problem 18

Decide whether figures are congruent by reflection across x=1.

Problem 19

Decide whether figures are congruent by reflection across y=x.

Problem 20

Decide whether figures are congruent by reflection across y=x+1.

Problem 21

Decide whether figures are congruent by reflection across y=-x.

Problem 22

Decide whether figures are congruent by reflection across y=-x+1.

Problem 23

Decide whether figures are congruent by reflection across y=3.

Problem 24

Decide whether figures are congruent by reflection across y=-1.

Open in simulator
Problem 25

Decide whether figures are congruent by reflection across x=-2.

Problem 26

Decide whether figures are congruent by reflection across x=3.

Problem 27

Decide whether figures are congruent by reflection across y=4.

Problem 28

Decide whether figures are congruent by reflection across y=x-1.

Problem 29

Decide whether figures are congruent by reflection across y=-3.

Problem 30

Decide whether figures are congruent by reflection across x=-1.

verify turn about a center preserves lengths and angles.
15 problems Warmup Practice Mixed Review Assessment
Problem 31

Decide whether figures are congruent by rotation 90 degrees counterclockwise about origin.

Problem 32

Decide whether figures are congruent by rotation 180 degrees about origin.

Problem 33

Decide whether figures are congruent by rotation 90 degrees clockwise about origin.

Problem 34

Decide whether figures are congruent by rotation 90 degrees counterclockwise about point (1,1).

Problem 35

Decide whether figures are congruent by rotation 90 degrees counterclockwise about point (-1,1).

Problem 36

Decide whether figures are congruent by rotation 90 degrees clockwise about point (-1,-1).

Open in simulator
Problem 37

Decide whether figures are congruent by rotation 90 degrees clockwise about point (1,-1).

Problem 38

Decide whether figures are congruent by rotation 180 degrees about point (2,-1).

Problem 39

Decide whether figures are congruent by rotation 180 degrees about point (-2,-1).

Problem 40

Decide whether figures are congruent by rotation 90 degrees counterclockwise about point (-2,0).

Problem 41

Decide whether figures are congruent by rotation 90 degrees counterclockwise about point (0,-3).

Problem 42

Decide whether figures are congruent by rotation 90 degrees clockwise about point (2,2).

Problem 43

Decide whether figures are congruent by rotation 90 degrees clockwise about point (-3,1).

Problem 44

Decide whether figures are congruent by rotation 180 degrees about point (0,2).

Problem 45

Decide whether figures are congruent by rotation 180 degrees about point (-1,-2).

compose translations, rotations, and reflections.
15 problems Warmup Practice Mixed Review Assessment
Problem 46

Decide congruence using rigid-motion sequence reflect over the y-axis, then translate by <3,1> from 1, 0; 4, 0; 1, 2 to 2, 1; -1, 1; 2, 3.

Problem 47

Decide congruence using rigid-motion sequence rotate 180 degrees about origin, then translate by <1,0> from 0, 0; 2, 0; 0, 1 to 1, 0; -1, 0; 1, -1.

Problem 48

Decide congruence using rigid-motion sequence translate by <2,2>, then reflect over x-axis from 1, 1; 3, 1; 1, 4 to 3, -3; 5, -3; 3, -5.

Problem 49

Decide congruence using rigid-motion sequence translate by <-1, -2>, then rotate 90 degrees counter-clockwise about origin from 1, 2; 3, 2; 1, 4 to 0, 0; 0, 2; -2, 0.

Problem 50

Decide congruence using rigid-motion sequence reflect over the line y=x, then translate by <0, -1> from 0, 0; 2, 0; 0, 3 to 0, -1; 0, 1; 3, -1.

Problem 51

Decide congruence using rigid-motion sequence rotate 90 degrees clockwise about origin, then reflect over the x-axis from 1, 1; 3, 1; 1, 3 to 1, 1; 1, 3; 3, 2.

Problem 52

Decide congruence using rigid-motion sequence rotate 90 degrees counter-clockwise about (1,1), then translate by <0, -1> from 1, 1; 3, 1; 1, 3 to 1, 0; 1, 2; -1, 0.

Problem 53

Decide congruence using rigid-motion sequence reflect over the line x=1, then reflect over the line y=0 from 0, 0; 2, 0; 0, 2 to 2, 0; 0, 0; 2, -2.

Problem 54

Decide congruence using rigid-motion sequence translate by <1, -1>, then reflect over the line y=-x from 0, 0; 2, 0; 0, 1 to 1, -1; 1, -3; 0, -2.

Problem 55

Decide congruence using rigid-motion sequence translate by <2, 0>, then translate by <-1, 3> from 0, 0; 1, 0; 0, 1 to 1, 3; 2, 3; 1, 4.

Open in simulator
Problem 56

Decide congruence using rigid-motion sequence rotate 270 degrees counter-clockwise about origin, then reflect over the y-axis from 1, 0; 3, 0; 1, 2 to 0, -1; 0, -3; -2, -1.

Problem 57

Decide congruence using rigid-motion sequence reflect over the line y=1, then translate by <0, 1> from 0, 0; 2, 0; 0, 2 to 0, 3; 2, 3; 1, 1.

Problem 58

Decide congruence using rigid-motion sequence reflect over the x-axis, then rotate 180 degrees about origin from 1, 1; 3, 1; 1, 3 to -1, 1; -3, 1; -1, 3.

Problem 59

Decide congruence using rigid-motion sequence rotate 90 degrees clockwise about (0,0) from 1, 0; 3, 0; 1, 2 to 0, -1; 0, -3; 2, 0.

Problem 60

Decide congruence using rigid-motion sequence reflect over the line x=-1 from 0, 0; 2, 0; 0, 2 to -2, 0; -4, 0; -2, 2.

compare distances and slopes/angles.
15 problems Warmup Practice Mixed Review Assessment
Problem 61

Use coordinate evidence to decide whether figures with vertices 0, 0; 3, 0; 0, 4 and 1, 1; 4, 1; 1, 5 are congruent.

Problem 62

Use coordinate evidence to decide whether figures with vertices 0, 0; 2, 0; 0, 2 and 0, 0; 4, 0; 0, 4 are congruent.

Problem 63

Use coordinate evidence to decide whether figures with vertices 1, 1; 5, 1; 5, 4; 1, 4 and -2, 0; 1, 0; 1, 4; -2, 4 are congruent.

Problem 64

Use coordinate evidence to decide whether figures with vertices 0, 0; 3, 0; 0, 4 and 0, 0; -3, 0; 0, 4 are congruent.

Problem 65

Use coordinate evidence to decide whether figures with vertices 0, 0; 5, 0; 2, 3 and 0, 0; 5, 0; 3, 2 are congruent.

Open in simulator
Problem 66

Use coordinate evidence to decide whether figures with vertices 0, 0; 2, 0; 2, 2; 0, 2 and 3, 1; 3, 3; 1, 3; 1, 1 are congruent.

Problem 67

Use coordinate evidence to decide whether figures with vertices 0, 0; 4, 0; 4, 2; 0, 2 and 0, 0; 3, 0; 3, 3; 0, 3 are congruent.

Problem 68

Use coordinate evidence to decide whether figures with vertices 0, 0; 4, 0; 2, 3 and 1, 1; 5, 1; 3, 4 are congruent.

Problem 69

Use coordinate evidence to decide whether figures with vertices 0, 0; 4, 0; 3, 2; 1, 2 and 0, 0; 5, 0; 4, 2; 1, 2 are congruent.

Problem 70

Use coordinate evidence to decide whether figures with vertices 0, 0; 3, 0; 4, 2; 1, 2 and 0, 0; 0, 3; -2, 4; -2, 1 are congruent.

Problem 71

Use coordinate evidence to decide whether figures with vertices 0, 0; 6, 0; 3, 4 and 0, 0; 5, 0; 0, 12 are congruent.

Problem 72

Use coordinate evidence to decide whether figures with vertices 0, 0; 3, 0; 0, 3 and 1, 1; 1, 4; 4, 1 are congruent.

Problem 73

Use coordinate evidence to decide whether figures with vertices 0, 0; 5, 0; 6, 2; 1, 2 and 0, 0; 5, 0; 5, 3; 0, 3 are congruent.

Problem 74

Use coordinate evidence to decide whether figures with vertices 0, 0; 2, 1; 1, 3; -1, 2 and 4, 0; 2, 1; 3, 3; 5, 2 are congruent.

Problem 75

Use coordinate evidence to decide whether figures with vertices 0, 0; 2, 0; 2, 2; 0, 2 and 0, 0; 4, 0; 4, 4; 0, 4 are congruent.

match preimage and image points.
12 problems Warmup Practice Mixed Review Assessment
Problem 76

Identify corresponding vertices after transformation reflection over the y-axis maps A=1, 2, B=4, 2, C=1, 5 to D=-1, 2, E=-4, 2, F=-1, 5.

Problem 77

Identify corresponding vertices after transformation rotation 180 degrees about origin maps P=2, 1, Q=5, 1, R=2, 3 to X=-5, -1, Y=-2, -3, Z=-2, -1.

Problem 78

Identify corresponding vertices after transformation translation by <3,-2> maps A=0, 0, B=2, 0, C=0, 1 to D=3, -2, E=5, -2, F=3, -1.

Problem 79

Identify corresponding vertices after transformation reflection over the x-axis maps A=1, 2, B=4, 2, C=1, 5 to D=1, -2, E=4, -2, F=1, -5.

Open in simulator
Problem 80

Identify corresponding vertices after transformation rotation 90 degrees clockwise about origin maps P=2, 1, Q=5, 1, R=2, 3 to X=1, -5, Y=3, -2, Z=1, -2.

Problem 81

Identify corresponding vertices after transformation translation by <-1, 4> maps A=0, 0, B=2, 0, C=0, 1 to D=1, 4, E=-1, 5, F=-1, 4.

Problem 82

Identify corresponding vertices after transformation reflection over the line y = x maps K=1, 2, L=4, 2, M=1, 5 to N=2, 4, O=5, 1, P=2, 1.

Problem 83

Identify corresponding vertices after transformation rotation 90 degrees counter-clockwise about origin maps S=2, 1, T=5, 1, U=2, 3 to V=-1, 5, W=-3, 2, X=-1, 2.

Problem 84

Identify corresponding vertices after transformation translation by <0, -5> maps G=1, 1, H=3, 1, I=1, 3 to J=1, -2, K=3, -4, L=1, -4.

Problem 85

Identify corresponding vertices after transformation reflection over the line y = -x maps A=1, 2, B=4, 2, C=1, 5 to D=-2, -4, E=-5, -1, F=-2, -1.

Problem 86

Identify corresponding vertices after transformation rotation 270 degrees clockwise about origin maps P=1, 0, Q=3, 0, R=1, 2 to X=0, 3, Y=-2, 1, Z=0, 1.

Problem 87

Identify corresponding vertices after transformation translation by <-3, -1> maps K=0, 0, L=2, 0, M=0, 1 to N=-1, -1, O=-3, 0, P=-3, -1.

state preservation of distance and angle measure.
15 problems Warmup Practice Mixed Review Assessment
Problem 88

Explain why translation preserves congruence.

Problem 89

Explain why reflection preserves congruence.

Problem 90

Explain why rotation preserves congruence.

Problem 91

Explain why a translation preserves congruence.

Problem 92

Explain why a reflection across a line preserves congruence.

Problem 93

Explain why a rotation about a point preserves congruence.

Problem 94

Explain why a translation followed by a rotation preserves congruence.

Problem 95

Explain why a reflection followed by a translation preserves congruence.

Open in simulator
Problem 96

Explain why a rotation followed by a reflection preserves congruence.

Problem 97

Explain why a sequence of a translation, a reflection, and a rotation preserves congruence.

Problem 98

Explain why a reflection, then a rotation, then a translation preserves congruence.

Problem 99

Explain why a rotation, followed by a translation, and then a reflection preserves congruence.

Problem 100

Explain why translating a figure preserves congruence.

Problem 101

Explain why reflecting a shape preserves congruence.

Problem 102

Explain why rotating a geometric figure preserves congruence.

detect size change from dilation.
12 problems Warmup Practice Mixed Review Assessment
Problem 103

Distinguish whether figures described by same shape, all side lengths in the image are twice the preimage lengths are congruent or merely similar.

Problem 104

Distinguish whether figures described by same side lengths and same angle measures after a rotation are congruent or merely similar.

Problem 105

Distinguish whether figures described by same angles but side lengths 3,4,5 and 6,8,10 are congruent or merely similar.

Problem 106

Distinguish whether figures described by identical angle measures and side lengths after a translation are congruent or merely similar.

Problem 107

Distinguish whether figures described by the same shape and size, one is a mirror image of the other are congruent or merely similar.

Problem 108

Distinguish whether figures described by all corresponding angles are equal, but one figure's sides are 1/3 the length of the other's are congruent or merely similar.

Problem 109

Distinguish whether figures described by same shape, but one has a perimeter of 20 units and the other has a perimeter of 40 units are congruent or merely similar.

Problem 110

Distinguish whether figures described by two triangles with corresponding sides of 5cm, 12cm, 13cm and corresponding angles of 90, 22.6, 67.4 degrees are congruent or merely similar.

Problem 111

Distinguish whether figures described by one polygon has sides 2, 4, 6 and the other has sides 3, 6, 9, with identical angle measures are congruent or merely similar.

Problem 112

Distinguish whether figures described by can be perfectly superimposed on each other are congruent or merely similar.

Problem 113

Distinguish whether figures described by two rectangles, one 4x6 and the other 6x9 are congruent or merely similar.

Open in simulator
Problem 114

Distinguish whether figures described by same shape, but one has an area of 25 square units and the other has an area of 100 square units are congruent or merely similar.

use distance and angle preservation.
12 problems Warmup Practice Mixed Review Assessment
Problem 115

Find a rigid motion mapping segment AB with A(0,0), B(4,0) to segment CD with C(2,3), D(6,3).

Problem 116

Find a rigid motion mapping angle with rays along positive x- and y-axes to angle with rays along positive y- and negative x-axes.

Problem 117

Find a rigid motion mapping segment from (1,2) to (5,2) to segment from (-1,2) to (-5,2).

Open in simulator
Problem 118

Find a rigid motion mapping segment PQ with P(1,1), Q(1,5) to segment RS with R(3,0), S(3,4).

Problem 119

Find a rigid motion mapping segment JK with J(0,0), K(3,0) to segment LM with L(0,0), M(0,3).

Problem 120

Find a rigid motion mapping angle DEF with vertex E(0,0), ray ED along positive x-axis, ray EF along positive y-axis to angle GHI with vertex H(0,0), ray HG along positive x-axis, ray HI along negative y-axis.

Problem 121

Find a rigid motion mapping angle with vertex (0,0), rays along positive x and y axes to angle with vertex (1,1), rays parallel to positive x and y axes.

Problem 122

Find a rigid motion mapping segment AB with A(1,1), B(3,1) to segment CD with C(3,1), D(1,1).

Problem 123

Find a rigid motion mapping segment from (1,0) to (3,0) to segment from (0,1) to (0,3).

Problem 124

Find a rigid motion mapping segment AB with A(1,1), B(1,3) to segment CD with C(3,1), D(5,1).

Problem 125

Find a rigid motion mapping angle with vertex (0,0), ray along positive x-axis, ray along positive y-axis to angle with vertex (0,0), ray along negative y-axis, ray along negative x-axis.

Problem 126

Find a rigid motion mapping angle with vertex V(2,2), ray VA along positive x-axis from V, ray VB along positive y-axis from V to angle with vertex W(2,2), ray WC along positive y-axis from W, ray WD along negative x-axis from W.

cite unequal side lengths, unequal angles, or inconsistent correspondence.
15 problems Warmup Practice Mixed Review Assessment
Problem 127

Reject congruence between figures triangle with sides 5,5,8 and triangle with sides 5,6,8 using a specific reason.

Problem 128

Reject congruence between figures quadrilateral with angles 90,90,90,90 and quadrilateral with angles 80,100,90,90 using a specific reason.

Problem 129

Reject congruence between figures segment length 7 and segment length 7.5 using a specific reason.

Problem 130

Reject congruence between figures triangle with angles 30, 60, 90 and triangle with angles 45, 45, 90 using a specific reason.

Problem 131

Reject congruence between figures rectangle with sides 4 and 6 and rectangle with sides 4 and 7 using a specific reason.

Problem 132

Reject congruence between figures circle with radius 5 and circle with radius 6 using a specific reason.

Problem 133

Reject congruence between figures square with side length 3 and square with side length 4 using a specific reason.

Problem 134

Reject congruence between figures triangle and quadrilateral using a specific reason.

Problem 135

Reject congruence between figures trapezoid with parallel bases 5 and 7 and trapezoid with parallel bases 5 and 8 using a specific reason.

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Problem 136

Reject congruence between figures regular pentagon with side length 2 and regular pentagon with side length 3 using a specific reason.

Problem 137

Reject congruence between figures ellipse with major axis 10 and minor axis 6 and ellipse with major axis 12 and minor axis 6 using a specific reason.

Problem 138

Reject congruence between figures angle measuring 45 degrees and angle measuring 50 degrees using a specific reason.

Problem 139

Reject congruence between figures parallelogram with angles 60 and 120 degrees and parallelogram with angles 70 and 110 degrees using a specific reason.

Problem 140

Reject congruence between figures rhombus with diagonals 6 and 8 and rhombus with diagonals 6 and 10 using a specific reason.

Problem 141

Reject congruence between figures isosceles triangle with legs 5 and base 6 and isosceles triangle with legs 5 and base 7 using a specific reason.

write corresponding vertices in correct order.
15 problems Warmup Practice Mixed Review Assessment
Problem 142

Write the congruence notation for corresponding vertices A->D, B->E, C->F.

Problem 143

Write the congruence notation for corresponding vertices P->X, Q->Z, R->Y.

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Problem 144

Write the congruence notation for corresponding vertices A->W, B->X, C->Y, D->Z.

Problem 145

Write the congruence notation for corresponding vertices J->M, K->N, L->O.

Problem 146

Write the congruence notation for corresponding vertices X->R, Y->S, Z->T.

Problem 147

Write the congruence notation for corresponding vertices G->P, H->Q, I->R.

Problem 148

Write the congruence notation for corresponding vertices M->D, N->E, O->F.

Problem 149

Write the congruence notation for corresponding vertices E->I, F->J, G->K, H->L.

Problem 150

Write the congruence notation for corresponding vertices K->A, L->B, M->C, N->D.

Problem 151

Write the congruence notation for corresponding vertices P->W, Q->X, R->Y, S->Z.

Problem 152

Write the congruence notation for corresponding vertices U->F, V->G, W->H, X->I.

Problem 153

Write the congruence notation for corresponding vertices A->F, B->G, C->H, D->I, E->J.

Problem 154

Write the congruence notation for corresponding vertices P->U, Q->V, R->W, S->X, T->Y.

Problem 155

Write the congruence notation for corresponding vertices J->P, K->Q, L->R, M->S, N->T, O->U.

Problem 156

Write the congruence notation for corresponding vertices A->G, B->H, C->I, D->J, E->K, F->L.

require rigid-motion or measurement evidence.
15 problems Warmup Practice Mixed Review Assessment
Problem 157

Correct the invalid visual congruence argument: The triangles look the same size, so they are congruent.

Problem 158

Correct the invalid visual congruence argument: The figures are congruent because they both point upward.

Problem 159

Correct the invalid visual congruence argument: The two quadrilaterals look like rectangles, so they are congruent.

Problem 160

Correct the invalid visual congruence argument: Both polygons have 5 sides, so they are congruent.

Problem 161

Correct the invalid visual congruence argument: Both figures contain right angles, so they must be congruent.

Problem 162

Correct the invalid visual congruence argument: Figure A is just a rotated version of Figure B, so they are congruent.

Problem 163

Correct the invalid visual congruence argument: Both parallelograms have parallel opposite sides, so they are congruent.

Problem 164

Correct the invalid visual congruence argument: They are both equilateral triangles, so they are congruent.

Problem 165

Correct the invalid visual congruence argument: Both are circles, so they are congruent.

Problem 166

Correct the invalid visual congruence argument: They are both squares, so they are congruent.

Problem 167

Correct the invalid visual congruence argument: One shape looks like a reflection of the other, so they are congruent.

Problem 168

Correct the invalid visual congruence argument: They seem to take up the same amount of space, so they are congruent.

Problem 169

Correct the invalid visual congruence argument: The two shapes have the same general form, so they are congruent.

Problem 170

Correct the invalid visual congruence argument: One figure is just a flipped version of the other, so they are congruent.

Problem 171

Correct the invalid visual congruence argument: They are both isosceles triangles, so they are congruent.

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